Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG that explores the series' apocalyptic landscape. The project was revealed, with a funding drive planned to begin in the spring of 2026.
"This project aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a new way to engage with The Division through deep narrative and mission-based gameplay," states an official release.
Initial offerings will include a beginner's box, essential manuals, a Game Master screen, miniatures, and several premium versions.
Delving Into The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was released in NYC, sending the United States into chaos. As the pandemic worsens, civil order breaks down and violent factions rise, transforming the urban landscape into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the players enter the story.
Development on the RPG has been in progress for approximately three years, and it is reportedly complete. The forthcoming Kickstarter campaign will function as a preorder system to access a wider audience, specifically in the United States. Manufacturing will start immediately following the fundraiser, with shipping expected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the system reveals it employs d10s exclusively through its proprietary GRIS system, promoting a streamlined and tactical approach. Agents leverage skills or traits to assemble small dice pools, typically from one to five d10s.
- Instead of adding results together, participants choose a single “result die” from the group.
- This die is then measured against a set challenge number.
- Rolling a perfect 10 grants special effects, such as extra damage or boosted support.
Engagements Focus On Tactical Placement and Situational Insight
Battles prioritize positioning and situational awareness, reflecting the video games. Factors like cover, height advantage, or line of sight have a direct impact success chances. This system seems built to favor coordination and smart positioning over raw numbers.
A Novel Wound System
The way health is managed adds a compelling narrative layer. Agents have a wound threshold; sustaining too much damage reduces their capabilities by lowering the size of their dice pool.
- At critical condition, an agent is downed, but they’re not unconscious.
- They may still crawl and perform restricted acts, emulating the last stand common to many shooter games.
- Any agent knocked down must consult a injury chart, potentially gaining persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A publicly available Quickstart Guide is promised in the near future. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this mission, the group lead the hunt for a missing medical team and must thwart an assault by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be detailed near the Kickstarter start date.